Pocket Pinata Interactive

Burnaby, British Columbia, Canada

About Us

Good games start with a great idea. Successful games start with a great team and great teams understand that making successful games is both an art and a science. Our creatives mold the artistic vision and game design with imagination and the latest advancements in visual, user experience and game economy sciences. Our engineers construct games using modern technologies and clean code techniques to ensure a stable end product that is as elegant on the inside as it is on the outside. Our live game analysts monitor and identify consumer wants and needs utilizing the latest business intelligence tools and methods so that end users have a high quality experience that’s worth spending on.

We are your partner for developing games, for operating them, and for taking live games to the next level.


Founded in 2011 and based in Burnaby, BC, Canada. Pocket Pinata Interactive is a mobile game development studio offering end-to-end premium/AAA mobile game production services. These include client and server design and programming, art production, and game, economy, and analytics system design.

Led and staffed with veteran game developers with 120+ combined years of game industry experience, we take developing games seriously and do it in a casual and friendly environment founded on the values of transparency, integrity and personal growth. Notable mobile titles the studio worked on include Draw a Stickman Epic 3, Adventure Time Card Wars, WWE Champions, and Pacific Rim: Breach Wars.


F2P MMO game production, Android/IOS game production, MMO server production/orchestration, AWS and GAE cluster configuration/orchestration, 2D/3D visual design, 2D/3D art production, NoSQL and RDBMS DB design/optimization, and Analytics design, integration, reporting